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The Royal Institution Christmas Lectures focus on a single topic, presenting science to a general audience in an informative and entertaining manner.

In this selection of highlights from 2014, Professor Danielle George reveals the amazing technology behind the gadgets we take for granted and shows how they can be hacked and adapted to do amazing things.

These clips are suitable for teaching computing, ICT and computer science at KS3 and GCSE/KS4 in England, Wales and Northern Ireland and National 4/5 in Scotland.

Feedback loops. video

Professor Danielle George demonstrates what feedback loops are by asking a child to match the note that she plays on a swanee whistle.

Feedback loops

How does a digital camera work? video

Professor Danielle George explains how a digital camera’s CMOS sensor captures an image, using balls and buckets to represent photons, electrons and capacitors.

How does a digital camera work?

How LED screens work. video

Professor Danielle George explains how an LED screen works, showing how the individual LEDs are controlled by switches.

How LED screens work

How robots can work together in a swarm. video

Paul Beardsley from Disney Research Zurich explains how the 50 pixelbot robots work together in a swarm to create animations.

How robots can work together in a swarm

The Mars Rover and autonomous navigation. video

ExoMars Rover Engineer Abbie Hutty, from Airbus Defence and Space, explains how the Mars Rover uses 3D cameras to create a map of the Mars landscape.

The Mars Rover and autonomous navigation

Solving a puzzle cube by smartphone. video

Professor Danielle George explains how a smartphone and mechanical arms made of bricks can solve a puzzle cube in less than five seconds.

Solving a puzzle cube by smartphone

What can 3D printing be used for? video

Professor Danielle George explains how 3D printing works and demonstrates an object being printed in real time.

What can 3D printing be used for?

Touching virtual objects. video

How haptic technology allows you feel things that aren’t really there. Professor Danielle George demonstrates using a “haptic cow”.

Touching virtual objects
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Where next?

Computer Science: Problem Solved

Radio presenter Dev Griffin explores the use of technology and computational thinking in daily life and how it could be applied in the future.

Computer Science: Problem Solved

Bitesize: KS3 Computer Science

Use these Bitesize resources to set homework, independent study tasks or to consolidate learning for your pupils.

Bitesize: KS3 Computer Science

Newsround

The latest news stories from Newsround to share in the classroom.

Newsround