鶹Լ

Video summary

This short film explains computer networks. It looks at different types of computer network and the elements that make up a basic network including clients, servers, switches and hubs.

The film uses a restaurant analogy to further explore the role of clients and servers, and how a photo travels around a network using packet technology.

The film then looks at how networks are combined to form the internet, using agreed rules or protocols.

It explores the physical structures that make up the internet including underground cables, overhead wires, undersea cables and WiFi connections.

Finally it looks at the journey of the film we are watching itself from the server it is stored on to the viewer’s computer screen, via the internet.

This short film is from the 鶹Լ Teach series, Cracking Computing.

Teacher Notes

A good place to start when learning about computer networks is to explore the school's network, following trunking and cables from wall sockets around the school to where they connect to the router and / or switch, and where the internet cables come in to the school via junction boxes and telephone sockets, etc.

Pupils could use paper and pencil or software to create diagrams showing how the different elements are connected.

Another good way to explore networks is through role play, where pupils take on the roles of the different network elements. Packets of information (paper messages) can be passed around the network of children (connected by string, or by holding hands, etc.), torn up and reassembled, and different network arrangements can be tested for speed and efficiency.

Other subjects

Design & technology and history: The invention and development of the internet is an important technological milestone in human history and is a good topic for research and presentation.Geography: The location and distribution of the undersea cable network that connects the internet across the world is a great way to consolidate knowledge of different continents and oceans.

This short film is suitable for teaching:

  • KS2 computing curriculum in England
  • Technologies curriculum area at 2nd Level in Scotland
  • KS2 digital competence framework in Wales
  • KS2 using ICT cross-curricular skill in Northern Ireland

Algorithms. video

This short film for primary schools outlines how algorithms are sets of instructions to make something happen, before explaining further using a recipe analogy.

Algorithms

Creating with computing. video

This short film explores the many creative computing tools we have access to, with a focus on how they are used to create new creative content and media.

Creating with computing

Debugging. video

This short film uses computer games to explain debugging, which is the process of finding and correcting errors in computer programs.

Debugging

Decomposition. video

This short film explains how decomposition involves breaking one big problem down into smaller, more manageable problems that can be tackled step by step.

Decomposition

Input and output. video

This short film gives a brief history of input and output methods with examples, and brings us up to date with examples of familiar input and output devices that we use every day.

Input and output

Logical reasoning. video

This short film outlines logical reasoning as ‘sensible thinking’ when following rules, and explains how a problem with a computer program can be solved using logical reasoning.

Logical reasoning

Repetition. video

This short film for primary schools explains how repetition within computing allows a command to be repeated to make a computer program more efficient.

Repetition

Search technologies. video

This short film gives a brief history of the development of the internet and the invention of the world wide web by Sir Tim Berners-Lee, and explains the role of a search engine.

Search technologies

Selection. video

This short film covers the use of selection in simple computer programs, and shows how this idea of yes/no questions can allow computers to respond to external conditions and select different paths.

Selection

Sequencing. video

This short film covers the concept of sequencing, or making sure things are in the right order, and explores what might happen if things are done in the wrong order, or sequence.

Sequencing

Variables. video

This short film explores how computers use variables to store things that change, like names, numbers and scores.

Variables

Working with data. video

This short film explores how data is collected using digital devices in response to questions, and how it is organised into tables, records and fields on a computer system.

Working with data