Designing the Hebrides Series 1 Episodes Episode guide
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Back up to: Designing the Hebrides
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Gin Bar
6/6 Banjo creates a rustic gin bar using salvaged materials on the farm where he lives.
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Rugby Club
5/6 Banjo is pushed out of his comfort zone when the local rugby club ask him to help.
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Lighthouse Glengorm
4/6 Banjo redesigns a castle turret room and a bedroom at a lighthouse.
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Book Shop
3/6 Banjo heads to the Isle of Skye to redesign an out-of-date cafΓ© and bookshop.
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Bothy
2/6 Banjo is brought in to transform a crumbling bothy on the tiny Isle of Ulva.
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Fish Shop
1/6 Banjo is brought in to transform a beloved family fish shop on the Isle of Mull.