Βι¶ΉΤΌΕΔ

MediaScape

Developer-friendly standards for connected devices

Published: 1 January 2013

MediaScape was an EU-funded project about developer-friendly standards for connected devices. It encompasses discovery, pairing and synchronisation for radios, TVs, phones, tablets and other devices.


What we've done

The  project ran from October 2013 for two and a half years, and was based in the Central Lab.

It is increasingly common for people to watch TV at the same time as interacting with their smartphone or tablet. MediaScape worked to produce implementation-backed standards and prototypes for an engaging and consistent experience across multiple screens for broadcast and streamed content.

You can read an initial , or about , or .

Our prototypes include , an implementation of EBU's Cross Platform Authentication project alternative to proprietary single sign-on systems (now an ) and , one of which we developed into a prototype application, "".


Why it matters

The key areas for the Βι¶ΉΤΌΕΔ's work in this project were authentication, discovery and pairing, and synchronisation, with associated work around scenario and usecase definition and application prototyping. The work built on our projects about multidevice authentication to internet services for  and on the HTML5 timed-media element of the  project, among others

Project Team

  • Sean O'Halpin

    Sean O'Halpin

    Lead Technologist
  • Chris Godbert

    Chris Godbert

    Programme Manager
  • Chris Needham

    Chris Needham

    Principal Software Engineer

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