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23.05.02 Robot
Wars Activated on Xbox
Following
the success of its acclaimed versions of Robot Wars on PlayStation
2, PC and Game Boy, Βι¶ΉΤΌΕΔ Multimedia is publishing a heavy metal successor
- Robot Wars - Extreme Destruction.
Published
on PC and Game Boy Advance and, in a first for Βι¶ΉΤΌΕΔ Multimedia, for
the Xbox, for Christmas 2002 this all-action sequel is set to deliver
a whole new Robot-battling experience.
The
first round of games has been a huge success, selling 250,000 units
in 2001 across PC, PlayStation 2 and Game Boy - demonstrating the
popularity of cross platform development and the Robot Wars phenomenon.
In
just over 4 years the Robot Wars TV series has grown from cult status
to become a massive worldwide phenomenon, with the Βι¶ΉΤΌΕΔ show now
attracting a weekly audience of around four million viewers. Taking
its cue from the latest series, Robot Wars - Extreme Destruction
cranks up the action with new events, new robots, new arenas and
a wide range of new game features.
The
game brings together all the elements of the TV show - players can
design and build their own robots, drawing upon a database of body
parts, armour, engines, wheels and weapons. Once complete, battle
can commence!
The
game also features a quick start 'pick up and play' function, so
gamers can select from a range of pre-built robots, and get straight
to the realistic 3D action, which includes:
- New
and improved 3D arenas; While players of the PC and Xbox versions
can battle it out on an aircraft carrier, in a car factory, on
a military base or atop a skyscraper, GBA players can fight around
a desert outpost, sub-zero station, iron foundry or an acid factory.
- 10
different game types; including Robot football and sumo competitions.
-
More robots; The RefBot oversees the destruction, while the most
popular of the US robots and a range of new competitor robots
join the fray.
-
Split screen play; PC players can battle against each other on
a split screen mode, while tournaments on the Xbox reach new heights
with a four way split screen mode. With the use of a link cable,
GBA Roboteers can fight one another across the variety of 3D landscapes.
-
Trade weapons and robot parts; With secret component stores unlocked
by successful play, the Game Boy Advance version of Extreme Destruction
includes the ability to trade rare weapons and useful Robot body
parts with other players via a link cable - the ultimate goal
is to find all the parts to the mythical Gold Robot!
ROBOT
WARS - EXTREME DESTRUCTION Cat. Number:
Xbox: Βι¶ΉΤΌΕΔXBX001 PC
CD-ROM: Βι¶ΉΤΌΕΔMM054 GBA:
Βι¶ΉΤΌΕΔGBA002
Release
Date: November 2002
PC
System Req: Pentium III 500 Mhz or 500 AMD Athlon or 100% equivalent
processor, Windows 98/ME/XP, 128Mb RAM, 8x speed CD or equivalent
DVD drive, DirectX compatible, 16 bit sound card, 16Mb graphics
card (capable of running DirectX 8.1).
Notes
to Editors:
Βι¶ΉΤΌΕΔ Multimedia, the software publishing division of Βι¶ΉΤΌΕΔ Worldwide,
publishes console and PC games, as well as interactive entertainment
products for mobile and other platforms. In addition, Βι¶ΉΤΌΕΔ Multimedia
creates children's and reference titles for PC and consoles. All
the company's interactive products are developed with an emphasis
on innovation, entertainment, creativity, learning and the quality
the Βι¶ΉΤΌΕΔ is renowned for. You can find out more about its catalogue
of titles on the Βι¶ΉΤΌΕΔ Multimedia website - .
Βι¶ΉΤΌΕΔ
Worldwide, the commercial arm of the Βι¶ΉΤΌΕΔ, generates income to support
the UK licence fee by marketing programme-related products and services
around the world. It is self-funding and exists to provide supplementary
funding for the Βι¶ΉΤΌΕΔ's public services. In 2000/01, Βι¶ΉΤΌΕΔ Worldwide
provided cashflow to the Βι¶ΉΤΌΕΔ of Β£96 million. Its ambition
is to quadruple cashflow to the Βι¶ΉΤΌΕΔ during the current Charter period.
Βι¶ΉΤΌΕΔ Worldwide is financially separate from the rest of the Βι¶ΉΤΌΕΔ and
receives no public funding.
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